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Dead or Alive 5: Last Round returns on last generation too

When it launches next spring, Dead or Alive: Last Round - pinkie promise - is going to be the second re-release of Team Ninja's fighter to hit Xbox 360 and PS3. In fairness to DOA5, Street Fighter 4 is already up to three on that count.

As revealed over the weekend, the new version is also coming to PS4 and Xbox One where Team Ninja boss Yosuke Hayashi promises "the most graphically striking version of any Dead or Alive game ever." For returning players moving to PS4 and Xbox One, Koei Tecmo said previously bought DLC is transferable from last-gen consoles to the new ones.

For a first look at Last Round, check out the new trailer below the break.

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Mighty No. 9 starts backers-only beta

Early access keys for Mighty No. 9 have been sent to the game's beta-level backers, Comcept announced on the game's Kickstarter page Sunday. Those that pledged at least $80 to get a taste of Keiji Inafune's latest creation ahead of the rest of its community should have received their keys in the past few days. Additionally, backers will also receive a free copy of Mighty Gunvolt, the retro-style crossover of Mighty No. 9 and Inti Creates' Azure Striker Gunvolt.

Mighty No. 9 was announced during PAX Prime last year. It went on to earn over $3.8 million on Kickstarter, the most of any project during a full year that saw 340 other successful Kickstarter games. The developer also recently issued a new video, found after the break, that shows the Mega Man creator play-testing a competitive multiplayer mode in the game, online race battle.

Mighty No. 9 will launch in spring 2015 for Xbox One, PS4, Xbox 360, PS3, PC, Mac, Linux, 3DS, Wii U and Vita.
[Image: Comcept]

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Globe-trotting with Geometry Wars 3: Dimensions

It wouldn't be fair to Lucid Games to say that Geometry Wars 3: Dimensions is "just more Geometry Wars," and then leave one's impressions at that. Announced just a few weeks ago, the game literally takes the series where it has never been, primarily thanks to new three-dimensional visuals (with a pun-tastic title to match). In all honesty though, calling it "more Geometry Wars" serves as a reassurance to the twin-stick series' devotees that its fast-paced action hasn't gone anywhere.

My time with Geometry Wars 3 at PAX Prime in Seattle demonstrated that the game fits perfectly with its 2D brethren. Piloting the iconic, angular cruiser through galactic grids felt as tight as ever, while slipping past threats and rapidly firing laser-like bullets at geometric baddies is as chaotic as ever. It took a few attempts to get acquainted with the game's latest twist, though the enemy and bullet behavior is just that, a "twisted" version of the previous games.

The flat grid-like playing field fans are used to is now a sphere, tube, pill, peanut or one of numerous other shapes, depending on which of the single-player mode's 50 levels you jump into. Every element in play is stuck to the surface like Nintendo's iconic plumber in Super Mario Galaxy, but ultimately Geometry Wars 3 draws some appropriate comparisons to Super Stardust HD. Missiles rocketed past my ship and around the bend of some levels, but aiming for the more distant neon creatures never felt like a real shot in the dark, if I'm allowed to make my own puns here.

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Resident Evil trailer reanimates remake in horrifying HD

Image Capcom has released a brand new trailer for Resident Evil, the HD version of Shinji Mikami's survival horror classic remake which first hit Gamecube back in 2002. Due out in 2015, this new edition of Resident Evil will be available on Xbox One, PlayStation 4, Xbox 360, PlayStation 3, and Steam. ... Continue Reading

Sony Japan & Asia presser round-up: Fives alive on PS4

While some of you were snoozing, Sony Computer Entertainment Japan & Asia had a little shindig ahead of this month's Tokyo Game Show, and it was news-stuffed. If you want you can re-watch the whole shebang here, all two hours or so of it... on your precious day off. Just in case you'd rather not, we've compiled a list of the highlights below the break.

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UK takes Metro Redux to the top of the charts

Metro Redux - we can't believe they didn't go with Metro Revival - is the new UK No. 1 this week, overthrowing Diablo 3: Reaper of Souls - Ultimate Evil Edition after one week of glory. Meanwhile, Madden NFL 15 debuts 6th, which isn't bad given which version of football it is.

The PS4, Xbox One and PC bundle of Metro 2033 and Metro: Last Light is Deep Silver's first No. 1 of the year, but it's far from the first remaster to lead the way in 2014. Upgraded and enhanced versions of Tomb Raider, Diablo 3 and The Last of Us had already scored five chart-topping weeks between them before Metro Redux came along, and we could see a few other remasters at the top before the year's close.

In honor of the remasters, we're going to re-release our idea of music videos below the break for these posts. This week and with Metro in mind, we'll keep it Russian with 2000s duo t.A.T.u, who infamously caused great controversy with their awful capitalization.

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Persona 5 coming to PlayStation 4 [update: trailer]

Persona 5 is being summoned to PlayStation 4, Sony announced at this morning's pre-TGS press conference. It was previously announced for PS3, in line with recent entries which came to PS2 rather its already released successor. The next entry in Atlus' acclaimed role-playing series was originally due for the previous-gen console this winter in Japan, but it's now coming to Japan for both systems in 2015.

Atlus has already confirmed it's bringing Persona 5 to North America, and that's also due in 2015. While it's not yet confirmed, we expect the PS4 version to make the journey across. In the interim, check out Atlus' new trailer below the break.

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Yakuza Zero sets the calendar to 1988, coming 2015

Yakuza Zero, the recently-revealed entry in the Japanese crime sim series, will take fans back to the year 1988, developer/published Sega announced at Sony's pre-Tokyo Game Show press conference. Taking place years before the first Yakuza game, the new entry in the series will focus on two protagonists: Kazuma Kiryu and Goro Majima.

The game, which is coming to PlayStation 3 and PlayStation 4, will feature cross-play with the PS Vita. Yakuza Zero is expected to start its crime spree in spring of 2015.
[Image: Sega]

Resident Evil: Revelations 2 confirmed for early 2015 [update]

Update: Capcom Unity and a press release confirm Resident Evil: Revelations 2 for PS4, Xbox One, Xbox 360, PS3 and PC in early 2015. There's no mention of the 3DS, which the original Revelations debuted on. Check out a teaser below the break.

Capcom confirmed the development of Resident Evil: Revelations 2 during Sony Entertainment of Japan's press conference today. The publisher will launch the game in early 2015.

While the game's predecessor, Resident Evil: Revelations, featured series mainstays Jill Valentine and Chris Redfield as protagonists, Revelations 2 will star new heroes in a new story and setting. Box art for the game was leaked on Microsoft's official Xbox site earlier this month for Xbox 360. Capcom confirmed the game for PlayStation 4 during Sony's press event. A playable demo of Resident Evil: Revelations 2 will be available at Tokyo Game Show later this month.

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Watch Sony's pre-TGS press conference right here [update: it's over!]

Update: It's over! Check out all the news here. Or replay the conference below that break.

As the sun begins to set on PAX Prime in the West, it's also beginning to rise on the Tokyo Game Show in the East. While Japan's most major of games conventions doesn't begin for another two weeks yet, one of its most important precursors is under an hour away: Sony Computer Entertainment Japan Asia's 2014 press conference.

Last year's conference didn't disappoint in terms of big announcements, including the unveiling of the Vita 2000 and Vita TV, and the PS4 release date for Japan. Then again, 2013 was such an important one for Sony with the PS4 launch, so what are the chances we'll see an encore this year? Well, you can find out firsthand by joining us to watch the show.

You'll find the livestream below the break of this post, and the conference is scheduled to begin at 2AM ET (7AM UK, 11PM PT August 31.) As ever, we'll endeavor to bring you all the news on the site as soon as we can.

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Borderlands: The Pre-Sequel season pass, pre-order Slaughter Pit announced

In case you were worried about running out of loot to hoard in Borderlands: The Pre-Sequel, a $30 season pass has been announced for Gearbox and 2K Australia's upcoming shootout on Pandora's moon. The pass will last for four additional content packs, which a related press release notes will include "new characters, missions and experiences." Vault hunters wary of preemptive bulk DLC purchases will still be able to pick up the packs individually as they release for $9.99 apiece.

As is the modern custom, bonus content called the Shock Drop Slaughter Pit can also be earned by pre-ordering The Pre-Sequel from select retailers. Those waiting on holiday sales to stock up on this year's remaining games won't miss out on the Slaughter Pit though, as the press release adds it will be available for purchase later on.
[Image: 2K Games]

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Behind-the-scenes video basks in Geometry Wars 3's glow

We don't envy Lucid Games – the studio has a passionate fanbase to appease when it launches Geometry Wars 3: Dimensions this fall on Xbox 360, Xbox One, PS3, PS4 and PC. Fortunately, Lucid houses senior developers from now-defunct series creator Bizarre Creations, and it's clear that the team has some ideas on how to progress from 2008's GW2: Retro Evolved.

In a behind-the-scenes feature posted after the break, Lucid Co-Founder Nick Davies and Creative Director Craig Howard describe what they have in mind for Dimensions, including boss battles, 3D battlegrounds and head-to-head multiplayer. Check the video to get a glimpse of those elements in action and to get reacquainted with your neon-hued geometric rivals!
[Image: Sierra]

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Nariko rescues villagers in footage from Heavenly Sword film

Image Here in 2014 most people have forgotten about Ninja Theory's seven-year-old PlayStation 3-exclusive action game Heavenly Sword, but not Blockade Entertainment, who plan to launch a straight-to-DVD CGI film based on the game on September 2. [Image: Sony]... Continue Reading

Ska Studios shifts to Sony after 6 years on Xbox

Ska Studios has been around for seven years, and during six of those it's had a close relationship with Microsoft. All of its games, from The Dishwasher: Dead Samurai to Charlie Murder, have launched on Xbox 360 or Windows Phone only. Dead Samurai won the Dream Build Play competition in 2007, serving as a catalyst for Ska's tight partnership with Microsoft.

"I've said it before: XBLA literally made all of my dreams come true," Ska founder James Silva said in 2012.

And now for the twist: Ska's first next-gen game, Salt and Sanctuary, will launch exclusively on Sony's PS4 and Vita. James and Michelle Silva, Ska's artist and community manager, made the announcement today.

"There were a bunch of factors that led to us deciding to publish Salt and Sanctuary with Sony, but it really came down to an overwhelming amount of enthusiasm from them," James told Joystiq in an email. "They loved Salt and Sanctuary, they loved our previous work, and maybe most importantly, they offered us Pub Fund support; after a bit of talking it became apparent that working together just made an insane amount of sense to us as both a business decision and a creative decision."

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Madden NFL 15 review: Getting defensive

For years, EA has presented its flag-bearing sports series as an attempt at a pixel-for-pixel simulation of professional football. It has consistently billed the latest game in the annual series as "the most authentic Madden," leaving the door open a crack for anyone outside its PR department to point out all the ways Madden is not a mirror image of the sport that dominates America's Sundays.

As the NFL continues its slide towards a future where defenders that side-eye a star receiver may very well be tagged with an illegal contact penalty (it's okay folks, it's just the preseason), Madden stopped at the fork in the road this year to do a little soul-searching. The man on Madden 15's cover, Richard Sherman, made headlines for calling out the league's mandates after his team's defense shut down a league-best offense in the Super Bowl, and he's emblematic of the game's renewed focus on defense.

Madden 15 is a big step in carving out the series' identity as a video game first and a football simulator second, driving a much-needed wedge between the game and the sport, while retaining what fans crave from both sides.

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Globe-trotting with Geometry Wars 3: Dimensions

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